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# Tethering
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**Tethering** is a feature which allows **Tetherable** objects to be dynamically tied together, based on their relative proximity. If you're not yet familiar with this feature, we'd like to invite you to have a look at the respective [Authoring Section](authoring/features/Thethering) discussing [Tethering](authoring/features/Thethering) in more detail.
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## Tetherable
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