Commit f42198ab authored by Pony's avatar Pony

scenarios created in malta and with uni.lu

parent dfdc3b8f
This diff is collapsed.
This diff is collapsed.
This source diff could not be displayed because it is too large. You can view the blob instead.
This source diff could not be displayed because it is too large. You can view the blob instead.
This source diff could not be displayed because it is too large. You can view the blob instead.
This diff is collapsed.
This source diff could not be displayed because it is too large. You can view the blob instead.
This diff is collapsed.
<?xml version="1.0" encoding="UTF-8"?>
<scenario>
<scenes>
<!-- Template Scene: Copy for each scene -->
<scene>
<name>Background0</name> <!-- The name of the scene -->
<image>scenarios/image.png</image> <!-- The image file name: needs to be 1920x1080 px -->
<sound>scenarios/sound.wav</sound> <!-- The sound file name -->
<triggerCondition>output &gt; 100</triggerCondition> <!-- Condition: &gt; &lt; == != &amp;&amp; -->
<drawPriority>0</drawPriority> <!-- Smaller drawing priority is occluded by bigger drawing priority -->
</scene>
</scenes>
<objects>
<!-- Template Widget: Copy for each widget -->
<object>
<type>ValueWidget</type>
<name>variable</name> <!-- change to name of the variable/widget -->
<lowerBound>0</lowerBound> <!-- lowerbound: min value -->
<upperBound>100</upperBound> <!-- upperbound: max value -->
<stepSize>1</stepSize> <!-- stepsize -->
<lowerStopAngle>0</lowerStopAngle>
<upperStopAngle>3.141592653589793</upperStopAngle>
<modifyValueOnRotation>true</modifyValueOnRotation> <!-- if false then it is a placement widget -->
<handles>
<handle>0</handle> <!-- Marker ID -->
</handles>
<variable>
<name>variable</name> <!-- name of the variable/widget -->
<value>0</value> <!-- value (for placement widget) -->
<unit>gr</unit> <!-- unit -->
</variable>
<coronas>
<!-- Template TextBox -->
<corona>
<handle>0</handle> <!-- Marker ID: needs to be the same for a same widget -->
<type>TextBox</type>
<drawPriority>272</drawPriority> <!-- needs to be different for each corona -->
<rotateWithHandle>false</rotateWithHandle> <!-- if true it rotates with the object -->
<lineWidth>200</lineWidth> <!-- width of one line in pixel -->
<font>Arial-20</font> <!-- Font and size -->
<centred>true</centred> <!-- if true is centered -->
<text></text> <!-- insert here text it should show some -->
<assignable>true</assignable> <!-- if true it shows the value of the variable, otherwise it shows the content of the "text" field -->
<initialTranslation>
<x>-2</x><y>51</y><z>0</z> <!-- in pixel -->
<state>ScreenCoordinates</state>
</initialTranslation>
</corona>
<!-- Template Gauge -->
<corona>
<handle>0</handle> <!-- Marker ID: needs to be the same for a same widget -->
<type>Gauge</type>
<width>200</width> <!-- width of the gauge -->
<height>200</height><!-- height of the gauge -->
<lowerBound>0</lowerBound> <!-- lowerbound: min value -->
<upperBound>2000</upperBound> <!-- upperbound: max value -->
<drawPriority>270</drawPriority> <!-- needs to be different for each corona -->
<scale>1</scale>
<title/>
<unit/>
<rotateWithHandle>false</rotateWithHandle>
<style>0</style> <!-- can be 0 1 2 or 3 -->
<colourscheme>0</colourscheme> <!-- can be 0 1 or 2 -->
<initialTranslation>
<x>-100</x><y>-100</y><z>0</z> <!-- in pixel -->
<state>ScreenCoordinates</state>
</initialTranslation>
</corona>
<!-- Template Image -->
<corona>
<handle>0</handle> <!-- Marker ID: needs to be the same for a same widget -->
<type>ConditionalCorona</type>
<drawPriority>273</drawPriority> <!-- needs to be different for each corona -->
<rotateWithHandle>false</rotateWithHandle> <!-- if true it rotates with the object -->
<image>scenarios/image2.png</image> <!-- The image file name -->
<triggerCondition>true</triggerCondition> <!-- Condition: &gt; &lt; == != &amp;&amp; -->
<spinOnCoronaCentre>false</spinOnCoronaCentre>
<triggers>
<trigger>variable</trigger> <!-- insert each variable you use for the trigger condition -->
</triggers>
<initialTranslation>
<x>-158</x><y>-141</y><z>0</z> <!-- in pixel -->
<state>ScreenCoordinates</state>
</initialTranslation>
</corona>
</coronas>
</object>
</objects>
<system>
<outputs>
<output> <!-- copy for each of the output variables -->
<name>output</name> <!-- insert output variable name -->
<unit></unit> <!-- unit of the output variable -->
</output>
</outputs>
<equations>
<equation> <!-- copy for each equation -->
<name>equation</name> <!-- name of the equation -->
<invoke>variable * 2</invoke> <!-- equation -->
<parameters>
<parameter> <!-- copy for each of the variables needed in the equation -->
<name>variable</name> <!-- insert variable name -->
<unit>gr</unit> <!-- unit of the variable -->
</parameter>
</parameters>
<results>
<result>
<name>output</name> <!-- insert output variable name -->
</result>
</results>
</equation>
</equations>
</system>
</scenario>
\ No newline at end of file
This diff is collapsed.
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment