Commit ef9534c3 authored by Valérie Maquil's avatar Valérie Maquil
Browse files

adjusted some scenarios to the new TULIP version

parent b11c7280
Scenarios/assets/Practice.png

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Scenarios/assets/Practice.png

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Scenarios/assets/good.png

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Scenarios/assets/good.png

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Scenarios/assets/not.png

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Scenarios/assets/not.png

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Scenarios/assets/obj1.png

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Scenarios/assets/obj1.png

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Scenarios/assets/obj2.png

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Scenarios/assets/obj3.png

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Scenarios/assets/obj3.png

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Scenarios/assets/obj4.png

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Scenarios/assets/obj4.png

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Scenarios/assets/q1.png

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Scenarios/assets/q1.png

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Scenarios/assets/q2.png

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Scenarios/assets/q3.png

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Scenarios/assets/q_not.png

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Scenarios/assets/q_not.png

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Scenarios/assets/welcome.png

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Scenarios/assets/welcome.png

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......@@ -4,23 +4,27 @@
<scene>
<name>bon</name>
<image>assets/bechamel_bon.png</image>
<triggerCondition>true</triggerCondition>
<triggerCondition>Durete &gt; -0.3 &amp;&amp; Durete &lt; 0.3</triggerCondition>
<drawPriority>2</drawPriority>
</scene>
<scene>
<name>liquide</name>
<image>assets/bechamel_liquide.png</image>
<triggerCondition>Durete &lt; -0.5</triggerCondition>
<triggerCondition>Durete &lt; -0.3</triggerCondition>
<drawPriority>2</drawPriority>
</scene>
<scene>
<name>solide</name>
<image>assets/bechamel_solide.png</image>
<triggerCondition>Durete &gt; 0.5</triggerCondition>
<triggerCondition>Durete &gt; 0.3</triggerCondition>
<drawPriority>2</drawPriority>
</scene>
<scene>
<name>vide</name>
<image>assets/bechamel_vide.png</image>
<triggerCondition>Chaleur == 0</triggerCondition>
<drawPriority>3</drawPriority>
</scene>
</scenes>
......@@ -42,27 +46,6 @@
<shape>Circle</shape>
<drawPriority>0</drawPriority>
</corona>
<!-- <corona> -->
<!-- <type>TextBox</type> -->
<!-- <handle>0</handle> -->
<!-- <centre> -->
<!-- <x>0</x> -->
<!-- <y>0</y> -->
<!-- <z>0</z> -->
<!-- </centre> -->
<!-- <drawPriority>1</drawPriority> -->
<!-- <lineWidth>100</lineWidth> -->
<!-- <font>Arial-20</font> -->
<!-- <initialTranslation> -->
<!-- <x>0</x> -->
<!-- <y>120</y> -->
<!-- <z>0</z> -->
<!-- <state>ScreenCoordinates</state> -->
<!-- </initialTranslation> -->
<!-- <rotateWithHandle>false</rotateWithHandle> -->
<!-- <centred>true</centred> -->
<!-- <text>Banana</text> -->
<!-- </corona> -->
<corona>
<type>Gauge</type>
<handle>0</handle>
......@@ -120,27 +103,6 @@
<shape>Circle</shape>
<drawPriority>0</drawPriority>
</corona>
<!-- <corona> -->
<!-- <type>TextBox</type> -->
<!-- <handle>1</handle> -->
<!-- <centre> -->
<!-- <x>0</x> -->
<!-- <y>0</y> -->
<!-- <z>0</z> -->
<!-- </centre> -->
<!-- <drawPriority>1</drawPriority> -->
<!-- <lineWidth>100</lineWidth> -->
<!-- <font>Arial-20</font> -->
<!-- <initialTranslation> -->
<!-- <x>0</x> -->
<!-- <y>120</y> -->
<!-- <z>0</z> -->
<!-- <state>ScreenCoordinates</state> -->
<!-- </initialTranslation> -->
<!-- <rotateWithHandle>false</rotateWithHandle> -->
<!-- <centred>true</centred> -->
<!-- <text>Banana</text> -->
<!-- </corona> -->
<corona>
<type>Gauge</type>
<handle>11</handle>
......@@ -181,34 +143,6 @@
</variable>
<modifyValueOnRotation>True</modifyValueOnRotation>
</object>
<!-- <object> <type>ValueWidget</type> <handles> <handle>2</handle> </handles> <coronas> <corona> <type>Shadow</type> <handle>2</handle> <centre> <x>0</x> <y>0</y> <z>0</z> </centre> <shape>Circle</shape>
<drawPriority>0</drawPriority> </corona> -->
<!-- <corona> -->
<!-- <type>TextBox</type> -->
<!-- <handle>2</handle> -->
<!-- <centre> -->
<!-- <x>0</x> -->
<!-- <y>0</y> -->
<!-- <z>0</z> -->
<!-- </centre> -->
<!-- <drawPriority>1</drawPriority> -->
<!-- <lineWidth>100</lineWidth> -->
<!-- <font>Arial-20</font> -->
<!-- <initialTranslation> -->
<!-- <x>0</x> -->
<!-- <y>120</y> -->
<!-- <z>0</z> -->
<!-- <state>ScreenCoordinates</state> -->
<!-- </initialTranslation> -->
<!-- <rotateWithHandle>false</rotateWithHandle> -->
<!-- <centred>true</centred> -->
<!-- <text>Banana</text> -->
<!-- </corona> -->
<!-- <corona> <type>Gauge</type> <handle>2</handle> <centre> <x>0</x> <y>0</y> <z>0</z> </centre> <initialTranslation> <x>-125</x> <y>-125</y> <z>0</z> <state>ScreenCoordinates</state> </initialTranslation>
<drawPriority>2</drawPriority> <width>250</width> <height>250</height> <lowerBound>1</lowerBound> <upperBound>100</upperBound> <scale>1</scale> <title>Nr de personnes</title> <unit>pieces</unit> <rotateWithHandle>false</rotateWithHandle>
</corona> </coronas> <name>NrPersonnes</name> <definingShape></definingShape> <networkAdapter></networkAdapter> <lowerBound>1</lowerBound> <upperBound>100</upperBound> <lowerStopAngle>0</lowerStopAngle>
<upperStopAngle>6.28318530718</upperStopAngle> <stepSize>1</stepSize> <variable> <name>NrPersonnes</name> <unit>piece</unit> <value>1</value> </variable> <modifyValueOnRotation>True</modifyValueOnRotation>
</object> -->
<object>
<type>ValueWidget</type>
<handles>
......@@ -226,29 +160,8 @@
<shape>Circle</shape>
<drawPriority>0</drawPriority>
</corona>
<!-- <corona> -->
<!-- <type>TextBox</type> -->
<!-- <handle>2</handle> -->
<!-- <centre> -->
<!-- <x>0</x> -->
<!-- <y>0</y> -->
<!-- <z>0</z> -->
<!-- </centre> -->
<!-- <drawPriority>1</drawPriority> -->
<!-- <lineWidth>100</lineWidth> -->
<!-- <font>Arial-20</font> -->
<!-- <initialTranslation> -->
<!-- <x>0</x> -->
<!-- <y>120</y> -->
<!-- <z>0</z> -->
<!-- <state>ScreenCoordinates</state> -->
<!-- </initialTranslation> -->
<!-- <rotateWithHandle>false</rotateWithHandle> -->
<!-- <centred>true</centred> -->
<!-- <text>Banana</text> -->
<!-- </corona> -->
<corona>
<type>Gauge</type>
<type>ConditionalCorona</type>
<handle>1</handle>
<centre>
<x>0</x>
......@@ -256,21 +169,42 @@
<z>0</z>
</centre>
<initialTranslation>
<x>-125</x>
<y>-125</y>
<x>-150</x>
<y>-150</y>
<z>0</z>
<state>ScreenCoordinates</state>
</initialTranslation>
<drawPriority>2</drawPriority>
<width>250</width>
<height>250</height>
<lowerBound>0</lowerBound>
<upperBound>1</upperBound>
<scale>1</scale>
<title>Chaleur</title>
<unit>pieces</unit>
<!-- <width>100</width>
<height>100</height> -->
<drawPriority>2</drawPriority>
<image>assets/chaleur_on.png</image>
<rotateWithHandle>false</rotateWithHandle>
<triggerCondition>Chaleur == 1</triggerCondition>
</corona>
<corona>
<type>ConditionalCorona</type>
<handle>1</handle>
<centre>
<x>0</x>
<y>0</y>
<z>0</z>
</centre>
<initialTranslation>
<x>-150</x>
<y>-150</y>
<z>0</z>
<state>ScreenCoordinates</state>
</initialTranslation>
<drawPriority>3</drawPriority>
<!-- <width>100</width>
<height>100</height> -->
<drawPriority>2</drawPriority>
<image>assets/chaleur_off.png</image>
<rotateWithHandle>false</rotateWithHandle>
<triggerCondition>Chaleur == 0</triggerCondition>
</corona>
</coronas>
<name>Chaleur</name>
<definingShape></definingShape>
......@@ -425,14 +359,14 @@
</parameter>
<parameter>
<name>Chaleur</name>
<unit></unit>
<unit>none</unit>
</parameter>
</parameters>
<invoke>Math.min((Roux/100),Lait)</invoke>
<results>
<result>
<name>Personnes</name>
<unit>Pieces</unit>
<unit>Persons</unit>
</result>
</results>
</equation>
......@@ -450,7 +384,7 @@
</parameter>
<parameter>
<name>Chaleur</name>
<unit></unit>
<unit>none</unit>
</parameter>
</parameters>
<invoke>(Roux/100) - (Lait)</invoke>
......
......@@ -86,8 +86,8 @@
<networkAdapter></networkAdapter>
<lowerBound>1</lowerBound>
<upperBound>7</upperBound>
<lowerStopAngle>0</lowerStopAngle>
<upperStopAngle>6.28318530718</upperStopAngle>
<lowerStopAngle>0.2</lowerStopAngle>
<upperStopAngle>6.0</upperStopAngle>
<stepSize>1</stepSize>
<variable>
<name>WheelGear</name>
......@@ -201,8 +201,8 @@
<networkAdapter></networkAdapter>
<lowerBound>0</lowerBound>
<upperBound>20</upperBound>
<lowerStopAngle>0</lowerStopAngle>
<upperStopAngle>6.28318530718</upperStopAngle>
<lowerStopAngle>0.2</lowerStopAngle>
<upperStopAngle>6.0</upperStopAngle>
<stepSize>10</stepSize>
<variable>
<name>Inclination</name>
......@@ -259,8 +259,8 @@
<networkAdapter></networkAdapter>
<lowerBound>0.2</lowerBound>
<upperBound>0.4</upperBound>
<lowerStopAngle>0</lowerStopAngle>
<upperStopAngle>6.28318530718</upperStopAngle>
<lowerStopAngle>0.2</lowerStopAngle>
<upperStopAngle>6.0</upperStopAngle>
<stepSize>0.2</stepSize>
<variable>
<name>Ground</name>
......@@ -316,8 +316,8 @@
<networkAdapter></networkAdapter>
<lowerBound>1</lowerBound>
<upperBound>30</upperBound>
<lowerStopAngle>0</lowerStopAngle>
<upperStopAngle>6.28318530718</upperStopAngle>
<lowerStopAngle>0.2</lowerStopAngle>
<upperStopAngle>6.0</upperStopAngle>
<stepSize>5</stepSize>
<variable>
<name>Distance</name>
......@@ -372,8 +372,8 @@
<networkAdapter></networkAdapter>
<lowerBound>0</lowerBound>
<upperBound>1</upperBound>
<lowerStopAngle>0</lowerStopAngle>
<upperStopAngle>6.28318530718</upperStopAngle>
<lowerStopAngle>0.2</lowerStopAngle>
<upperStopAngle>6.0</upperStopAngle>
<stepSize>1</stepSize>
<variable>
<name>Ratio</name>
......@@ -384,12 +384,12 @@
<object>
<type>ValueWidget</type>
<handles>
<handle>2</handle>
<handle>7</handle>
</handles>
<coronas>
<corona>
<type>Shadow</type>
<handle>2</handle>
<handle>7</handle>
<centre>
<x>0</x>
<y>0</y>
......@@ -400,7 +400,7 @@
</corona>
<corona>
<type>TextBox</type>
<handle>2</handle>
<handle>7</handle>
<centre>
<x>0</x>
<y>0</y>
......@@ -437,12 +437,12 @@
<object>
<type>ValueWidget</type>
<handles>
<handle>3</handle>
<handle>8</handle>
</handles>
<coronas>
<corona>
<type>Shadow</type>
<handle>3</handle>
<handle>8</handle>
<centre>
<x>0</x>
<y>0</y>
......@@ -454,7 +454,7 @@
<corona>
<type>TextBox</type>
<handle>3</handle>
<handle>8</handle>
<centre>
<x>0</x>
<y>0</y>
......@@ -495,6 +495,7 @@
<outputs>
<output>
<name>Ratio</name>
<unit>none</unit>
</output>
<output>
<name>ForceOnPedal</name>
......@@ -539,9 +540,9 @@
<name>Ground</name>
<unit>Coarseness</unit>
</parameter>
<parameter>
<!-- <parameter>
<name>Ratio</name>
</parameter>
</parameter> -->
<parameter>
<name>PedalGear</name>
<unit>Gear</unit>
......
......@@ -1013,6 +1013,7 @@
<system>
<outputs>
<output unit="mT" name="CO2"/>
<output unit="GW" name="Energy"/>
<output unit=". Schritt" name="Ins"/>
......@@ -1023,6 +1024,7 @@
<equations>
<equation name="Click">
<parameters>
<parameter unit="Feed Back" name="FeedBackButton"/>
</parameters>
<invoke>FeedBackButton</invoke>
......@@ -1036,11 +1038,13 @@
<parameter unit="Kohlekraft" name="P"/>
<parameter unit="Kohlekraft" name="R"/>
<parameter unit="Kohlekraft" name="M"/>
<parameter unit="Kohlekraft" name="O"/>
<parameter unit="Kohlekraft" name="O"/>
</parameters>
<invoke>(P) + (B) +(R)+(O)+(M)</invoke>
<results>
<result name="CO2"/>
<result>
<name>CO2</name>
</result>
</results>
</equation>
<equation name="Ins">
......@@ -1110,111 +1114,114 @@
<name>allovers</name>
<image>assets/Arrow_1.png</image>
<triggerCondition> Lead &gt;= 0;</triggerCondition>
<drawPriority>10</drawPriority>
</scene>
<scene>
<name>welcomes</name>
<image>assets/welcome.png</image>
<triggerCondition> Lead &lt;= 0; </triggerCondition>
</scene>
<scene>
<name>allover</name>
<image>assets/Arrow_1.png</image>
<triggerCondition> Lead &gt;= 0;</triggerCondition>
</scene>
<scene>
<name>allover2</name>
<image>assets/Arrow_1.png</image>
<triggerCondition> Lead &gt;= 0;</triggerCondition>
</scene>
<scene>
<name>allover3</name>
<image>assets/Arrow_1.png</image>
<triggerCondition> Lead &gt;= 0;</triggerCondition>
<drawPriority>5</drawPriority>
</scene>
<scene>
<name>practice</name>
<image>assets/Luxemburg.png</image>
<triggerCondition> Lead &gt;0 &amp;&amp; Lead &lt;9; </triggerCondition>
<drawPriority>5</drawPriority>
</scene>
<scene>
<name>practiceins</name>
<image>assets/Practice.png</image>
<triggerCondition> Lead &gt;=1 &amp;&amp; Lead &lt;2; </triggerCondition>
<drawPriority>7</drawPriority>
</scene>
<scene>
<name>fogyp</name>
<image>assets/fogy1.png</image>
<triggerCondition> Lead &gt;0 &amp;&amp; Lead &lt;9 &amp;&amp; CO2 &gt;=1 &amp;&amp; CO2 &lt;1.9;</triggerCondition>
<drawPriority>6</drawPriority>
</scene>
<scene>
<name>fogyp2</name>
<image>assets/fogy2.png</image>
<triggerCondition> Lead &gt;0 &amp;&amp; Lead &lt;9 &amp;&amp; CO2 &gt;=2 &amp;&amp; CO2 &lt;3;</triggerCondition>
<drawPriority>6</drawPriority>
</scene>
<scene>
<name>fogyp4</name>
<image>assets/fogy3.png</image>
<triggerCondition> Lead &gt;0 &amp;&amp; Lead &lt;9 &amp;&amp;CO2 &gt;=3 &amp;&amp; CO2 &lt;4;</triggerCondition>
<drawPriority>6</drawPriority>
</scene>
<scene>
<name>fogyp5</name>
<image>assets/fogy4.png</image>
<triggerCondition> Lead &gt;0 &amp;&amp; Lead &lt;9 &amp;&amp;CO2 &gt;= 4 &amp;&amp; CO2 &lt; 5;</triggerCondition>
<drawPriority>6</drawPriority>
</scene>
<scene>
<name>fogyp6</name>
<image>assets/fogy5.png</image>
<triggerCondition> Lead &gt;0 &amp;&amp; Lead &lt;9 &amp;&amp;CO2 &gt;= 5 &amp;&amp; CO2 &lt; 6;</triggerCondition>
</scene>
<drawPriority>6</drawPriority>
</scene>
<!-- **************************** -->
<scene>
<name>question1</name>
<image>assets/q1.png</image>
<triggerCondition> Lead &gt;=2 &amp;&amp; Lead &lt;3; </triggerCondition>
<drawPriority>7</drawPriority>
</scene>
<scene>
<name>feedback1good</name>
<image>assets/q_good.png</image>
<triggerCondition> Lead &gt;=2 &amp;&amp; Lead &lt;3 &amp;&amp; CO2 &gt;0; </triggerCondition>
<drawPriority>7</drawPriority>
</scene>
<scene>
<name>feedback1not</name>
<image>assets/q_not.png</image>
<triggerCondition> Lead &gt;=2 &amp;&amp; Lead &lt;3 &amp;&amp; wind &gt;0; </triggerCondition>
<drawPriority>7</drawPriority>
</scene>
<scene>
<name>feedback1not2</name>
<image>assets/q_not.png</image>
<triggerCondition> Lead &gt;=2 &amp;&amp; Lead &lt;3 &amp;&amp; sun &gt;0; </triggerCondition>
<drawPriority>7</drawPriority>
</scene>
<scene>
<name>question3</name>
<image>assets/q3.png</image>
<triggerCondition> Lead &gt;=4 &amp;&amp; Lead &lt;5; </triggerCondition>
<drawPriority>7</drawPriority>
</scene>
<scene>
<name>feedback7</name>
<image>assets/q_good.png</image>
<triggerCondition> Lead &gt;=4 &amp;&amp; Lead &lt;5 &amp;&amp; sun &gt;0; </triggerCondition>
<drawPriority>7</drawPriority>
</scene>
<scene>
<name>feedback8</name>
<image>assets/q_not.png</image>
<triggerCondition> Lead &gt;=4 &amp;&amp; Lead &lt;5 &amp;&amp; CO2 &gt;0; </triggerCondition>
<drawPriority>7</drawPriority>
</scene>
<scene>
<name>feedback9</name>
<image>assets/q_not.png</image>
<triggerCondition> Lead &gt;=4 &amp;&amp; Lead &lt;5 &amp;&amp; wind &gt;0; </triggerCondition>
<drawPriority>7</drawPriority>
</scene>
<scene>
<name>questionsokacam</name>
<image>assets/q3.png</image>
<triggerCondition> Lead &gt;=4 &amp;&amp; Lead &lt;5; </triggerCondition>
<drawPriority>7</drawPriority>
</scene>
......@@ -1222,68 +1229,81 @@
<name>objfirst</name>
<image>assets/obj1.png</image>
<triggerCondition> Lead &gt;=5 &amp;&amp; Lead &lt;6;</triggerCondition>
<drawPriority>7</drawPriority>
</scene>
<scene>
<name>alloverobj2back</name>
<image>assets/Arrow_1.png</image>
<triggerCondition> Lead &gt;= 0;</triggerCondition>
<drawPriority>7</drawPriority>
</scene>
<scene>
<name>feedbackobj1oldu</name>
<image>assets/good.png</image>
<triggerCondition>Lead &gt;=5 &amp;&amp; Lead &lt;6 &amp;&amp; Energy &gt;4.54 &amp;&amp;Energy &lt;=4.55&amp;&amp; Click &gt;=1;</triggerCondition>
<drawPriority>7</drawPriority>
</scene>
<scene>
<name>feedbackobj1rrrrr</name>
<image>assets/passed.png</image>
<triggerCondition>Lead &gt;=5 &amp;&amp; Lead &lt;6 &amp;&amp; Energy &gt;4.55&amp;&amp; Click &gt;=1;</triggerCondition>
<drawPriority>7</drawPriority>
</scene>
<scene>
<name>feedbackobj1couldntpass</name>
<image>assets/below_target.png</image>
<triggerCondition>Lead &gt;=5 &amp;&amp; Lead &lt;6 &amp;&amp; Energy &lt;=4.54&amp;&amp; Click &gt;=1;</triggerCondition>
<drawPriority>7</drawPriority>
</scene>
<scene>
<name>obj2</name>
<image>assets/obj2.png</image>
<triggerCondition>Lead &gt;=6 &amp;&amp; Lead &lt;7;</triggerCondition>
<drawPriority>7</drawPriority>
</scene>
<scene>
<name>feedbackobjzzzkko</name>
<image>assets/good.png</image>
<triggerCondition>Lead &gt;=6 &amp;&amp; Lead &lt;7 &amp;&amp; Energy &gt;=1.02 &amp;&amp; Energy &lt;1.03&amp;&amp; Click &gt;=1;</triggerCondition>
<drawPriority>7</drawPriority>
</scene>
<scene>
<name>feedbackobjcouldntpass</name>
<image>assets/below_target.png</image>
<triggerCondition>Lead &gt;=6 &amp;&amp; Lead &lt;7 &amp;&amp; Energy &lt;=1.01&amp;&amp; Click &gt;=1;</triggerCondition>
<drawPriority>7</drawPriority>
</scene>
<scene>
<name>feedbackobj5b</name>
<image>assets/passed.png</image>
<triggerCondition>Lead &gt;=6 &amp;&amp; Lead &lt;7 &amp;&amp; Energy &gt;=1.03&amp;&amp; Click &gt;=1;</triggerCondition>
<drawPriority>7</drawPriority>
</scene>
<scene>
<name>obj3</name>
<image>assets/obj3.png</image>
<triggerCondition>Lead &gt;=7 &amp;&amp; Lead &lt;8;</triggerCondition>
<drawPriority>7</drawPriority>
</scene>
<scene>
<name>feedbackobj3g</name>
<image>assets/good.png</image>
<triggerCondition>Lead &gt;=7 &amp;&amp; Lead &lt;8 &amp;&amp;CO2 &gt;=4 &amp;&amp; CO2 &lt;4.01&amp;&amp; Click &gt;=1;</triggerCondition>
<drawPriority>7</drawPriority>